![]() ![]() Decent growth for healers and maybe casters (dark is just better), but sucks for anything melee or skill based. Water gives a + to health and magic growth, but a penalty to strength and skill. ![]() Could use help with another growth factor. ![]() Would like to see a class that actually require Health to get into (Maybe Sentinel since it is a tank build anyway). If you want you unit to be earth start as something else and change later. If you can help it you should never level with this as getting to tier 3 you will literally be waiting until level 30+ for most classes (save for maybe dragoon). Everyone can access info about affinities in the tutorial menu in game but I wanted to give my opinions on these.Įarth gives ++ to health growth. I plan on breaking down several things and giving some tips and opinions to players here. There are a few balance issues IMO though with affinities and classes. ![]()
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